Date: June-September 2015
Location: Detroit, MI
Team of 7-9
A 3-month long design competition sponsored by ronenbekermancom and Epic Games called for entrants to design a vineyard and boutique hotel, then render the project using Unreal 4. Our team’s design called for the revitalization of 2 abandoned buildings in Detroit: Michigan Central Station and Roosevelt Warehouse. Final deliverables for the project included a 1 minute video and several still images.
During the design process, our team created a number of internal-use graphics. The vast majority of these graphics were not meant to be shown to the public as part of a presentation and were instead created as a raw source of information to communicate design ideas within the team.